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TetraFormer

← Return to TetraFormer

Devlog

  • bugfixing and title screen
    June 02, 2026 by InvalidAddress
    Added a title screen w/ demo/attract mode, and may have finally fixed that annoying bug where sometimes tetrominos would spawn with the shadow not matching the orientation... Continue reading
  • less big update
    June 02, 2026 by InvalidAddress
    Refactored main scene to contain only filter, scene loader created new scene to contain most of what was originally in Main Added title scene, with player/tetromino spawner "AI" Refactored Player to s... Continue reading
  • massive post-gamejam update
    May 25, 2026 by InvalidAddress#bug fixing, #QoL changes, #sound effects, #shaders
    A variety of aesthetic and QoL changes: Added sound effects for walking, jumping, dying, moving / rotating / dropping blocks, collecting energy, and game over Added ability to reset the game upon a Ga... Continue reading
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